Over-Mine
An interactive projection mapping onto wall-hung sculpture. The audience uses a controller created specifically for this work by the artist to create images of plants ...
interactive digital work projection mapped to sculpture
An interactive projection mapping onto wall-hung sculpture. The audience uses a controller created specifically for this work by the artist to create images of plants ...
interactive digital work projection mapped to sculpture
by Hope, Cat, Muir, Rob, Riddoch, Malcolm.
Collaborative work. Installation consisting of a shelf of books, some of which contained mobile phones which played readings of the sections of text that had ...
installation
by Hinshaw, Adam, Miller, Brad.
interactive multi-channel installation Developer: Adam Hinshaw Sound: Ian Andrews Technical production: Richard Manner Underbelly Arts, Cockatoo Island
Installation
by Hinshaw, Adam, Miller, Brad.
plasma_flow is a spectacular large-scale interactive projected installation and uses adaptive surround sounds to reinforce the user experience of interacting with a cloud of highly ...
installation, multi media
by Miller, Brad.
Adam Hinshaw (Programming) Ian McArthur (Producer & Audio) (NSW) Ian Andrews (Audio) original reworking of patch (NSW) by Derek Holzer NL (Audio) Special thanks to ...
A public digital art event held in 2016 created to coincide with the World Science Festival, Brisbane. Entire laneways were lit up with interactive artworks ...
An annual event that takes over Gertrude Street, Melbourne, for a ten day exhibition of national and international projection artists.
A month long exhibition held at Brisbane's Powerhouse in 2015, showcasing six artists commissioned to make interactive digital artworks for the space.