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A large interactive installation using early computer technology to simulate a lift ride for “passengers” who stepped through the lift doors. A dedicated computer coordinates the doors, lights, sound and images back-projected onto the walls by three slide projectors.'The sequence of the lift experience, traces an audio-visual passage through an anatomy of a phobia to a kind of epiphany or sense of “flooding viva”’.
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Date modified | Dec. 8, 2014, 6:38 p.m. | Dec. 8, 2014, 6:36 p.m. |
See alsos | [<ExternalResource: Archiving new media art: Nola Farman’s Lift Project, The Conversation, 17 Nov 2014, >] | [<ExternalResource: Archiving new media art: Nola Farman’s Lift Project>] |